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Old Nov 14, 2006, 03:17 PM // 15:17   #61
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Mesmers are dieing? Sure, why not. I kill a few each day. But i still love them so i die a little inside every time i face off with one. Reason to make a primary mesmer:
!! The armor looks really classy. One of the best looking armors around the whole game !! (i base a lot of stress on looks...so sue me for being beautiful if you'd think it would raise your self-esteem )

The mesmer is a great class skill wise also. One of the reasons there aren't many of them is because they are often seen as a primary target after the monk. It's true...i think. Because when i played a mesmer in RA, i got a lot of hate directed towards me. Not measly hate, but pure bloodthirsty hate. Mesmers are too dangerous to be set loose on a battlefield where they can create beautiful destruction with seemingly no end. So i think it's safe to say that the reason mesmers aren't that popular is that it's a conspiracy against one of the strongest classes in-game. I don't think there is another class that can effectively completely shut down both melee/ranged and magic users.

When i get Prophecies, i will make the mesmer community bigger by one member. I just don't like the Factions mesmer as much as i do with Prophecies...and well, i would end up deleting my Factions mesmer with a 100% probability, so why waste the time.

Anyways, my point is that mesmers (imo) are something of a prestige class. Like aristocrats. One has to be properly channeled before he/she is ready to make a mesmer. The profession is not for peasants


P.S. no hate is applied to this post, before you'd like to direct some to me, read this line.

Last edited by Metsa Pille; Nov 14, 2006 at 05:02 PM // 17:02..
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Old Nov 14, 2006, 03:23 PM // 15:23   #62
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Poor guy.
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Old Nov 14, 2006, 03:26 PM // 15:26   #63
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Well it all depends on the metagame, at the moment the fotm is that paragon holding build, the monks cant be burned out due to the insane energy the monks get, they cant be locked down with migraine as most of those paragon builds carry hex breaker aria and 2 BL monks, you can get away with diversion spam i supose but those monks can afford to keep a perm veil up.

The best counter to the fotm is condition overload and thats something mesmers cant handle, just wait until the metagame shifts away from that shoddy paragon build then mesmers might get more use.

Dont worry if pugs wont take mesmers, pugs in general just copy what they see guilds do on observer if its easy enough for them to play.
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Old Nov 14, 2006, 04:31 PM // 16:31   #64
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Btw this post is more aimed at PvP but w/e.

Alright people seem to be getting the wrong message here! This is mostly based towards PvP. I'm saying that Mesmers are dying in PvP recently, not PvE, they have always been dead there. :P

First we have RA. If you go to random arenas, I have heard people say things like 'Omg we got a $&*$* Mesmer'. RA isn't much of a problem though as in general Mesmers don't work well there.

TA is better but not great. As you can only have 4 people, party members would much rather have a monk, ele, warrior for their party.

HA has almost no Mesmers at all, which is upsetting. The place is just full of Searing Flames and WOH Monks.

GvG I agree with most of you does have quite alot of Mesmers, but the builds are almost always based off four skills : Energy Burn, Diversion, Expel Hexes and Spiritual Pain. Also it won't surprise me if Spiritual Pain gets nerfed.
What I mean is that if in GvG the only way to get far into the GvG ladder is to run those four skills, then maybe something is wrong.
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Old Nov 14, 2006, 04:40 PM // 16:40   #65
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Quote:
Originally Posted by JR-
Or maybe you just need to learn how to play one effectively.
Alright first of all, my main character is a Mesmer who has 3.4million exp which is mostly from PvP. Secondly , you think I can't play a Mesmer well? I have been told numerous times that I am a very good Mesmer and by many I am called the best in the guild and our Guild has a rank of 121. I am NOT in anyway saying the Mesmer is a bad profession, I am just saying ANET needs to butt there ideas up as otherwise the Mesmer profession WILL die.
And for those of you saying Mesmers will never die! take a look at ritualists then come back and tell me that Mesmers won't die.
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Old Nov 14, 2006, 05:00 PM // 17:00   #66
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*takes look at rits*

One trick pony that got its trick nerfed, inferior to monks in their other job, k cool.
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Old Nov 14, 2006, 05:29 PM // 17:29   #67
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Quote:
Originally Posted by Darcy
It's been said before (not in this thread though). Mesmers get these type of threads started because we have bad visual effects for our skills. Now it's so bad that viewers don't even notice us in PvP observer mode.
Have you tried this new skill? [skill]Mistrust[/skill]

It the skill that have the MOST visual effect when they're triggered. You'll see a purple ring expanding from each foe it hits to a radius of "nearby".
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Old Nov 14, 2006, 05:33 PM // 17:33   #68
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Quote:
Originally Posted by Siddious
Alright first of all, my main character is a Mesmer who has 3.4million exp which is mostly from PvP. Secondly , you think I can't play a Mesmer well? I have been told numerous times that I am a very good Mesmer and by many I am called the best in the guild and our Guild has a rank of 121. I am NOT in anyway saying the Mesmer is a bad profession, I am just saying ANET needs to butt there ideas up as otherwise the Mesmer profession WILL die.
And for those of you saying Mesmers will never die! take a look at ritualists then come back and tell me that Mesmers won't die.
The fact that you even partially believe an exp total means anything shatters your credibility.

There is a huge fundamental difference in ritualists and mesmers, which can be seen in their style. Ritualists only serve in two major roles - a typically gimmick healer/spiker, or as a ritual spammer. There is a significant limitation of ritualists to adapt to effective other builds, and hence with the weakening of the rit lord setup, they faded.

Mesmers, on the other hand, are not tied to a specific skill (hence the reason quite a few run with secondary elites in gvg) and can easily spec outside of mesmer attribute lines. They also, quite simply, have alot more use than a one-dimensional defensive role. This fact alone will ensure that mesmers as they are will be around for some time, so long as people know how to properly employ them.
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Old Nov 14, 2006, 05:55 PM // 17:55   #69
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Siddious - I don't PvP. I don't think even one character finished Temple schooling arenas. But, through observer mode and reading the forums, I know that most PvP is based on popular team/skill builds. The occasional odd one that appears will either become the next fad if it works or never be seen again if it doesn't.

Right now the new profs are the rage, as teams find out what benefits they can bring to PvP and what it takes to counter them. As the craze for the new fades, the older profs will return to team builds. So before you panic, check it out again around January.

You have to remember that a mesmer is very versatile and can mesh well with any team build. And while, yes, the new profs have skills that can hurt a mesmer, so does every other profession. But mesmers have learned to use their wide variety of skills to shut down or prevent major damage to themselves. I expect there are threads in the mesmer build forum on counteracting the most worrisome.
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Old Nov 14, 2006, 06:54 PM // 18:54   #70
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Quote:
Originally Posted by Darcy
Siddious - I don't PvP. I don't think even one character finished Temple schooling arenas. But, through observer mode and reading the forums, I know that most PvP is based on popular team/skill builds. The occasional odd one that appears will either become the next fad if it works or never be seen again if it doesn't.

Right now the new profs are the rage, as teams find out what benefits they can bring to PvP and what it takes to counter them. As the craze for the new fades, the older profs will return to team builds. So before you panic, check it out again around January.

You have to remember that a mesmer is very versatile and can mesh well with any team build. And while, yes, the new profs have skills that can hurt a mesmer, so does every other profession. But mesmers have learned to use their wide variety of skills to shut down or prevent major damage to themselves. I expect there are threads in the mesmer build forum on counteracting the most worrisome.
Yeah I guess your right. Maybe I'm overreacting. Maybe I should have waited a few more weeks before I thought about starting this thread.
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Old Nov 14, 2006, 07:22 PM // 19:22   #71
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Quote:
Originally Posted by Siddious
Simple question for you all, is the Mesmer a profession that is slowing dieing over time?

What makes me say this you ask? well I remember not too long ago Mesmers were often seen alot in pvp but now-a-days I look around and nobody wants a Mesmer at all!! But thats not the true reason Mesmers are becoming a profession that is dieing over time, its the amount of nerfs, a pointless primary attribute and running out of energy way to fast that is forcing the Mesmer to be a secondary profession, if even that.

First we have the pointless nerf to Inspiration not too long ago. This hasn't done much at all to Boon Monks, but has affected Mesmers greatly. Mesmers now only have two decent ways to save energy, use power drain or go secondary ele and use Gylph Of Lesser Energy... yes so now we have to go secondary ele for our energy.... hurrah!

Next we have Fast Casting. This attribute has also be nerfed. Whats that you don't think it has? well not physically no BUT I have been noticing that almost every skill update anet buff skills by reducing the casting time to 1/4secs to 1sec. This is again harming mesmers and is making Fast Casting pointless. Whats more Monks now have a way to cast there spells faster in Nightfall!

Last we have the nerfs. As far as I know Mesmers have recieved the most nerfs of any profession, mostly because it has been abused as a secondary. Whilst sometimes I agree with these nerfs some are completely uncalled for like the old Mantra Of Concentration/Resolve nerf, why didn't they move these to fast casting if they were being abused as a secondary. Same with some of the Inspiration nerf. Ether Feast is also completely awful and is easily the worst self heal in the game, and why can't anet buff it, they buffed Auro Of Restoration no? unless anet have some sort of biased view of mesmers.

My point is that Mesmers need a serious BUFF as otherwise before long they will no longer exist.

I don't agree with any of what you said.

Mesmer primary is still viable for caster shutdown as well as melee shutdown. Nothing has changed here.

Energy management is a problem for everyone, not just mesmers now. If you investigate enough time into reading the skills available to you, you would find more solutions outside of secondary class energy management.

Mesmers have always been TOO powerful, which warranted nerfs on distortion, blackout, and general energy management skills. To be honest, the only reason it seemed like Anet nerfed the inspiration line was to effectively KILL the boon prot of old, and allow new monk builds to flourish into the meta game.

There hasn't been an issue with FC in my mind, ever. It's a plausible primary attribute, and if used correctly it's effective.
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Old Nov 14, 2006, 07:51 PM // 19:51   #72
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Just a thought on the lack of self-healing: I think the most obvious reason for mesmers not having a viable self healing option is that we're supposed to shut down opponents and force them not to hit us. You don't need healing if you're not being hit. This theory is pretty flawed in PvE, since most monsters just attack straight through Empathy and Backfire. I don't really have much problem with it, since I'm pretty good at staying out of the way, but if it's really that much of a problem, grab a self-healing spell from another class.

As for this being about PvP, Siddius, you really should go onserve GvG matches. I went and watched a bunch this morning and couldn't find a single team without a mesmer. Most of the teams had two of them. In the other PvP types, yeah, they're a little less common, but you can generally find enough of them. There are a lot of Dervishes and Paragons, though, so the point on people trying to figure out how to work those two classes in is understandable.

I actually started Factions this morning and, when looking for a group for one of the missions, I found a group looking for one last person. I asked to join, and was told "no thx we need ppl who can hurt mobs". That made me laugh, so I just henched the mission. Right after I finished it, I got another message from a guy saying they were still looking for one more and asked if I wanted to join. I told him I just henched the mission, so I didn't need to do it anymore. He didn't believe me...

Anyway... some people will always be clueless about the capabilities of the mesmer. That's fine with me. Lots of people not knowing how powerful mesmers are means lots of free kills in PvP.
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Old Nov 14, 2006, 07:57 PM // 19:57   #73
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this thread made me chuckle..

Yeh i agree, mesmers are dying! Buff them until they can solo 8 players on their own.
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Old Nov 14, 2006, 11:51 PM // 23:51   #74
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Ooh, it got bumped back to the Mesmer forum...

The fact that you associate Fast Casting with the "second most useless primary attribute" is a big bite out of your credibility.
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Old Nov 15, 2006, 01:22 AM // 01:22   #75
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Quote:
Originally Posted by siddious
First we have RA. If you go to random arenas, I have heard people say things like 'Omg we got a $&*$* Mesmer'. RA isn't much of a problem though as in general Mesmers don't work well there.
That's not even a valid statement. I've seen people say "omg a Mesmer, we're gonna pwn". You're using what someone else said to justify that mesmers are dying, when the fact is - like or dislike, they are still in RA, otherwise people would say "omg a Mesmer, I hardly ever see you".

Quote:
GvG I agree with most of you does have quite alot of Mesmers, but the builds are almost always based off four skills : Energy Burn, Diversion, Expel Hexes and Spiritual Pain. Also it won't surprise me if Spiritual Pain gets nerfed.
Of course, that would only make sense if GvG groups wernt made up of bunny thumpers, shock warriors, flag runners, Bl monk, WoH monks... the list goes on. I like the way you said 'almost' - it means you don't know what you're talking about :P.

If you honestly think mesmers are dying - then the statement that your guild has said that you are the best mesmer in the guild is most likely to be true primarily because you're the only one who plays a mesmer. Now there's a piece of irony for you...

Quote:
Originally Posted by LightningHell
Ooh, it got bumped back to the Mesmer forum...
Darn moderators can't tell a stick from a... *refers to last post*

Last edited by Terra Xin; Nov 15, 2006 at 01:28 AM // 01:28..
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Old Nov 15, 2006, 01:24 AM // 01:24   #76
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Its not so much mesmers are dying. I just think all the good mesmers join friends or guild groups. Kind of like I do.
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Old Nov 15, 2006, 01:27 AM // 01:27   #77
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im still here. i think that answers all your questions.
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Old Nov 15, 2006, 01:32 AM // 01:32   #78
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I kinda agree that the inspiration nerf hit mesmers more than monks, I mean, I used mantra of recall or edrain for pve, and eventually in pvp. Now it just gets a small amount of energy if you don't add many points. As for versatility, no doubt mesmers will never die, since they have every single skills to shut down every single opponent. If you think other classes are too shinier than mesmer, have some fun with arcane thievery/lacerny and signet of illusions =D
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Old Nov 15, 2006, 02:50 AM // 02:50   #79
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Originally Posted by HolyHawk
I kinda agree that the inspiration nerf hit mesmers more than monks, I mean, I used mantra of recall or edrain for pve, and eventually in pvp. Now it just gets a small amount of energy if you don't add many points. As for versatility, no doubt mesmers will never die, since they have every single skills to shut down every single opponent. If you think other classes are too shinier than mesmer, have some fun with arcane thievery/lacerny and signet of illusions =D
Actually, most Domination mesmers (talking about GvG) took Expel Hexes or some kind of support as their Elite, and many Illusion mesmers took Crippling Anguish.

I still wonder about the nerf - Boon Prot was already gone and away, did they want to make it absolutely painstakingly obsolete?

Quote:
Originally Posted by Terra Xin
Darn moderators can't tell a stick from a... *refers to last post*
You...stick, you...

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Old Nov 15, 2006, 03:07 AM // 03:07   #80
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Quote:
Originally Posted by Siddious
Ether Feast is also completely awful and is easily the worst self heal in the game,
Shadow Refuge, anyone?

Quote:
As far as I know Mesmers have recieved the most nerfs of any profession
I'd think rangers have had more nerfs over time than mesmers.
Quick Shot, Spirit Spam, Expertise to name but a few.

Quote:
First we have the pointless nerf to Inspiration not too long ago. This hasn't done much at all to Boon Monks
Are you STONED?
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